[INFO] cloning repository https://github.com/nthieu173/disastle-rust
[INFO] running `Command { std: "git" "-c" "credential.helper=" "-c" "credential.helper=/workspace/cargo-home/bin/git-credential-null" "clone" "--bare" "https://github.com/nthieu173/disastle-rust" "/workspace/cache/git-repos/https%3A%2F%2Fgithub.com%2Fnthieu173%2Fdisastle-rust", kill_on_drop: false }`
[INFO] [stderr] Cloning into bare repository '/workspace/cache/git-repos/https%3A%2F%2Fgithub.com%2Fnthieu173%2Fdisastle-rust'...
[INFO] running `Command { std: "git" "rev-parse" "HEAD", kill_on_drop: false }`
[INFO] [stdout] fa84080b01115da62a3721cd9c5e2480b64f7dae
[INFO] checking nthieu173/disastle-rust against master#af3c6e733a40e671550e0f0f5aeecaa13772ba56 for pr-74989
[INFO] running `Command { std: "git" "clone" "/workspace/cache/git-repos/https%3A%2F%2Fgithub.com%2Fnthieu173%2Fdisastle-rust" "/workspace/builds/worker-8/source", kill_on_drop: false }`
[INFO] [stderr] Cloning into '/workspace/builds/worker-8/source'...
[INFO] [stderr] done.
[INFO] validating manifest of git repo https://github.com/nthieu173/disastle-rust on toolchain af3c6e733a40e671550e0f0f5aeecaa13772ba56
[INFO] running `Command { std: "/workspace/cargo-home/bin/cargo" "+af3c6e733a40e671550e0f0f5aeecaa13772ba56" "read-manifest" "--manifest-path" "Cargo.toml", kill_on_drop: false }`
[INFO] started tweaking git repo https://github.com/nthieu173/disastle-rust
[INFO] finished tweaking git repo https://github.com/nthieu173/disastle-rust
[INFO] tweaked toml for git repo https://github.com/nthieu173/disastle-rust written to /workspace/builds/worker-8/source/Cargo.toml
[INFO] crate git repo https://github.com/nthieu173/disastle-rust already has a lockfile, it will not be regenerated
[INFO] running `Command { std: "/workspace/cargo-home/bin/cargo" "+af3c6e733a40e671550e0f0f5aeecaa13772ba56" "fetch" "--locked" "--manifest-path" "Cargo.toml", kill_on_drop: false }`
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[INFO] [stdout] 0a93f47ece3e4705d15d6633982f05b0ae652c1f53a20c38bc50182464ffa65c
[INFO] [stderr] WARNING: Your kernel does not support swap limit capabilities or the cgroup is not mounted. Memory limited without swap.
[INFO] running `Command { std: "docker" "start" "-a" "0a93f47ece3e4705d15d6633982f05b0ae652c1f53a20c38bc50182464ffa65c", kill_on_drop: false }`
[INFO] running `Command { std: "docker" "inspect" "0a93f47ece3e4705d15d6633982f05b0ae652c1f53a20c38bc50182464ffa65c", kill_on_drop: false }`
[INFO] running `Command { std: "docker" "rm" "-f" "0a93f47ece3e4705d15d6633982f05b0ae652c1f53a20c38bc50182464ffa65c", kill_on_drop: false }`
[INFO] [stdout] 0a93f47ece3e4705d15d6633982f05b0ae652c1f53a20c38bc50182464ffa65c
[INFO] running `Command { std: "docker" "create" "-v" "/var/lib/crater-agent-workspace/builds/worker-8/target:/opt/rustwide/target:rw,Z" "-v" "/var/lib/crater-agent-workspace/builds/worker-8/source:/opt/rustwide/workdir:ro,Z" "-v" "/var/lib/crater-agent-workspace/cargo-home:/opt/rustwide/cargo-home:ro,Z" "-v" "/var/lib/crater-agent-workspace/rustup-home:/opt/rustwide/rustup-home:ro,Z" "-e" "SOURCE_DIR=/opt/rustwide/workdir" "-e" "CARGO_TARGET_DIR=/opt/rustwide/target" "-e" "CARGO_INCREMENTAL=0" "-e" "RUST_BACKTRACE=full" "-e" "RUSTFLAGS=--cap-lints=forbid" "-e" "CARGO_HOME=/opt/rustwide/cargo-home" "-e" "RUSTUP_HOME=/opt/rustwide/rustup-home" "-w" "/opt/rustwide/workdir" "-m" "1610612736" "--user" "0:0" "--network" "none" "rustops/crates-build-env@sha256:d92eaeed33fa75130ca1ee6c8a01d1ffb62bac859dfdfb3450e3e5d1c0146529" "/opt/rustwide/cargo-home/bin/cargo" "+af3c6e733a40e671550e0f0f5aeecaa13772ba56" "check" "--frozen" "--all" "--all-targets" "--message-format=json", kill_on_drop: false }`
[INFO] [stdout] aaaa4c64a618f9f0283d60e71cb4fde0f92857dfa82b69e6ed678b2cc8e9b2db
[INFO] [stderr] WARNING: Your kernel does not support swap limit capabilities or the cgroup is not mounted. Memory limited without swap.
[INFO] running `Command { std: "docker" "start" "-a" "aaaa4c64a618f9f0283d60e71cb4fde0f92857dfa82b69e6ed678b2cc8e9b2db", kill_on_drop: false }`
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[INFO] [stdout] warning: unused import: `Castle`
[INFO] [stdout]  --> src/server/mod.rs:5:26
[INFO] [stdout]   |
[INFO] [stdout] 5 |     castle::{room::Room, Castle},
[INFO] [stdout]   |                          ^^^^^^
[INFO] [stdout]   |
[INFO] [stdout]   = note: `#[warn(unused_imports)]` on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `Castle`
[INFO] [stdout]  --> src/server/mod.rs:5:26
[INFO] [stdout]   |
[INFO] [stdout] 5 |     castle::{room::Room, Castle},
[INFO] [stdout]   |                          ^^^^^^
[INFO] [stdout]   |
[INFO] [stdout]   = note: `#[warn(unused_imports)]` on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0277]: the trait bound `GameEnd: Deserialize<'_>` is not satisfied
[INFO] [stdout]   --> src/game/mod.rs:37:9
[INFO] [stdout]    |
[INFO] [stdout] 37 |     End(GameEnd),
[INFO] [stdout]    |         ^^^^^^^ the trait `Deserialize<'_>` is not implemented for `GameEnd`
[INFO] [stdout]    |
[INFO] [stdout]    = note: required by `newtype_variant`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0277]: the trait bound `GameEnd: Deserialize<'_>` is not satisfied
[INFO] [stdout]   --> src/game/mod.rs:37:9
[INFO] [stdout]    |
[INFO] [stdout] 37 |     End(GameEnd),
[INFO] [stdout]    |         ^^^^^^^ the trait `Deserialize<'_>` is not implemented for `GameEnd`
[INFO] [stdout]    |
[INFO] [stdout]    = note: required by `newtype_variant`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0277]: the trait bound `PlayerState: Deserialize<'_>` is not satisfied
[INFO] [stdout]   --> src/game/mod.rs:42:5
[INFO] [stdout]    |
[INFO] [stdout] 42 |     players: HashMap<u32, PlayerState>,
[INFO] [stdout]    |     ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ the trait `Deserialize<'_>` is not implemented for `PlayerState`
[INFO] [stdout]    |
[INFO] [stdout]    = note: required because of the requirements on the impl of `Deserialize<'_>` for `HashMap<u32, PlayerState>`
[INFO] [stdout]    = note: required by `next_element`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0277]: the trait bound `PlayerState: Deserialize<'_>` is not satisfied
[INFO] [stdout]   --> src/game/mod.rs:42:5
[INFO] [stdout]    |
[INFO] [stdout] 42 |     players: HashMap<u32, PlayerState>,
[INFO] [stdout]    |     ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ the trait `Deserialize<'_>` is not implemented for `PlayerState`
[INFO] [stdout]    |
[INFO] [stdout]    = note: required because of the requirements on the impl of `Deserialize<'_>` for `HashMap<u32, PlayerState>`
[INFO] [stdout]    = note: required by `next_element`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0277]: the trait bound `dyn Disaster: Deserialize<'_>` is not satisfied
[INFO] [stdout]   --> src/game/mod.rs:47:5
[INFO] [stdout]    |
[INFO] [stdout] 47 |     disasters: Vec<Box<dyn Disaster>>,
[INFO] [stdout]    |     ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ the trait `Deserialize<'_>` is not implemented for `dyn Disaster`
[INFO] [stdout]    |
[INFO] [stdout]    = note: required because of the requirements on the impl of `Deserialize<'_>` for `Box<dyn Disaster>`
[INFO] [stdout]    = note: required because of the requirements on the impl of `Deserialize<'_>` for `Vec<Box<dyn Disaster>>`
[INFO] [stdout]    = note: required by `next_element`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0277]: the trait bound `dyn Disaster: Deserialize<'_>` is not satisfied
[INFO] [stdout]   --> src/game/mod.rs:48:5
[INFO] [stdout]    |
[INFO] [stdout] 48 |     locked_disasters: Vec<Box<dyn Disaster>>,
[INFO] [stdout]    |     ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ the trait `Deserialize<'_>` is not implemented for `dyn Disaster`
[INFO] [stdout]    |
[INFO] [stdout]    = note: required because of the requirements on the impl of `Deserialize<'_>` for `Box<dyn Disaster>`
[INFO] [stdout]    = note: required because of the requirements on the impl of `Deserialize<'_>` for `Vec<Box<dyn Disaster>>`
[INFO] [stdout]    = note: required by `next_element`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0277]: the trait bound `dyn Disaster: Deserialize<'_>` is not satisfied
[INFO] [stdout]   --> src/game/mod.rs:47:5
[INFO] [stdout]    |
[INFO] [stdout] 47 |     disasters: Vec<Box<dyn Disaster>>,
[INFO] [stdout]    |     ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ the trait `Deserialize<'_>` is not implemented for `dyn Disaster`
[INFO] [stdout]    |
[INFO] [stdout]    = note: required because of the requirements on the impl of `Deserialize<'_>` for `Box<dyn Disaster>`
[INFO] [stdout]    = note: required because of the requirements on the impl of `Deserialize<'_>` for `Vec<Box<dyn Disaster>>`
[INFO] [stdout]    = note: required by `next_element`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0277]: the trait bound `dyn Disaster: Deserialize<'_>` is not satisfied
[INFO] [stdout]   --> src/game/mod.rs:48:5
[INFO] [stdout]    |
[INFO] [stdout] 48 |     locked_disasters: Vec<Box<dyn Disaster>>,
[INFO] [stdout]    |     ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ the trait `Deserialize<'_>` is not implemented for `dyn Disaster`
[INFO] [stdout]    |
[INFO] [stdout]    = note: required because of the requirements on the impl of `Deserialize<'_>` for `Box<dyn Disaster>`
[INFO] [stdout]    = note: required because of the requirements on the impl of `Deserialize<'_>` for `Vec<Box<dyn Disaster>>`
[INFO] [stdout]    = note: required by `next_element`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0277]: the trait bound `ThreadRng: Deserialize<'_>` is not satisfied
[INFO] [stdout]   --> src/game/mod.rs:49:5
[INFO] [stdout]    |
[INFO] [stdout] 49 |     rng: ThreadRng,
[INFO] [stdout]    |     ^^^^^^^^^^^^^^ the trait `Deserialize<'_>` is not implemented for `ThreadRng`
[INFO] [stdout]    |
[INFO] [stdout]    = note: required by `next_element`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0277]: the trait bound `PlayerState: Deserialize<'_>` is not satisfied
[INFO] [stdout]   --> src/game/mod.rs:42:5
[INFO] [stdout]    |
[INFO] [stdout] 42 |     players: HashMap<u32, PlayerState>,
[INFO] [stdout]    |     ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ the trait `Deserialize<'_>` is not implemented for `PlayerState`
[INFO] [stdout]    |
[INFO] [stdout]    = note: required because of the requirements on the impl of `Deserialize<'_>` for `HashMap<u32, PlayerState>`
[INFO] [stdout]    = note: required by `next_value`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0277]: the trait bound `ThreadRng: Deserialize<'_>` is not satisfied
[INFO] [stdout]   --> src/game/mod.rs:49:5
[INFO] [stdout]    |
[INFO] [stdout] 49 |     rng: ThreadRng,
[INFO] [stdout]    |     ^^^^^^^^^^^^^^ the trait `Deserialize<'_>` is not implemented for `ThreadRng`
[INFO] [stdout]    |
[INFO] [stdout]    = note: required by `next_element`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0277]: the trait bound `dyn Disaster: Deserialize<'_>` is not satisfied
[INFO] [stdout]   --> src/game/mod.rs:47:5
[INFO] [stdout]    |
[INFO] [stdout] 47 |     disasters: Vec<Box<dyn Disaster>>,
[INFO] [stdout]    |     ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ the trait `Deserialize<'_>` is not implemented for `dyn Disaster`
[INFO] [stdout]    |
[INFO] [stdout]    = note: required because of the requirements on the impl of `Deserialize<'_>` for `Box<dyn Disaster>`
[INFO] [stdout]    = note: required because of the requirements on the impl of `Deserialize<'_>` for `Vec<Box<dyn Disaster>>`
[INFO] [stdout]    = note: required by `next_value`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0277]: the trait bound `PlayerState: Deserialize<'_>` is not satisfied
[INFO] [stdout]   --> src/game/mod.rs:42:5
[INFO] [stdout]    |
[INFO] [stdout] 42 |     players: HashMap<u32, PlayerState>,
[INFO] [stdout]    |     ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ the trait `Deserialize<'_>` is not implemented for `PlayerState`
[INFO] [stdout]    |
[INFO] [stdout]    = note: required because of the requirements on the impl of `Deserialize<'_>` for `HashMap<u32, PlayerState>`
[INFO] [stdout]    = note: required by `next_value`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0277]: the trait bound `dyn Disaster: Deserialize<'_>` is not satisfied
[INFO] [stdout]   --> src/game/mod.rs:48:5
[INFO] [stdout]    |
[INFO] [stdout] 48 |     locked_disasters: Vec<Box<dyn Disaster>>,
[INFO] [stdout]    |     ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ the trait `Deserialize<'_>` is not implemented for `dyn Disaster`
[INFO] [stdout]    |
[INFO] [stdout]    = note: required because of the requirements on the impl of `Deserialize<'_>` for `Box<dyn Disaster>`
[INFO] [stdout]    = note: required because of the requirements on the impl of `Deserialize<'_>` for `Vec<Box<dyn Disaster>>`
[INFO] [stdout]    = note: required by `next_value`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0277]: the trait bound `ThreadRng: Deserialize<'_>` is not satisfied
[INFO] [stdout]   --> src/game/mod.rs:49:5
[INFO] [stdout]    |
[INFO] [stdout] 49 |     rng: ThreadRng,
[INFO] [stdout]    |     ^^^^^^^^^^^^^^ the trait `Deserialize<'_>` is not implemented for `ThreadRng`
[INFO] [stdout]    |
[INFO] [stdout]    = note: required by `next_value`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0277]: the trait bound `dyn Disaster: Deserialize<'_>` is not satisfied
[INFO] [stdout]   --> src/game/mod.rs:47:5
[INFO] [stdout]    |
[INFO] [stdout] 47 |     disasters: Vec<Box<dyn Disaster>>,
[INFO] [stdout]    |     ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ the trait `Deserialize<'_>` is not implemented for `dyn Disaster`
[INFO] [stdout]    |
[INFO] [stdout]    = note: required because of the requirements on the impl of `Deserialize<'_>` for `Box<dyn Disaster>`
[INFO] [stdout]    = note: required because of the requirements on the impl of `Deserialize<'_>` for `Vec<Box<dyn Disaster>>`
[INFO] [stdout]    = note: required by `next_value`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0277]: the trait bound `dyn Disaster: Deserialize<'_>` is not satisfied
[INFO] [stdout]   --> src/game/mod.rs:48:5
[INFO] [stdout]    |
[INFO] [stdout] 48 |     locked_disasters: Vec<Box<dyn Disaster>>,
[INFO] [stdout]    |     ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ the trait `Deserialize<'_>` is not implemented for `dyn Disaster`
[INFO] [stdout]    |
[INFO] [stdout]    = note: required because of the requirements on the impl of `Deserialize<'_>` for `Box<dyn Disaster>`
[INFO] [stdout]    = note: required because of the requirements on the impl of `Deserialize<'_>` for `Vec<Box<dyn Disaster>>`
[INFO] [stdout]    = note: required by `next_value`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0277]: the trait bound `ThreadRng: Deserialize<'_>` is not satisfied
[INFO] [stdout]   --> src/game/mod.rs:49:5
[INFO] [stdout]    |
[INFO] [stdout] 49 |     rng: ThreadRng,
[INFO] [stdout]    |     ^^^^^^^^^^^^^^ the trait `Deserialize<'_>` is not implemented for `ThreadRng`
[INFO] [stdout]    |
[INFO] [stdout]    = note: required by `next_value`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0277]: the trait bound `TurnIterator<u32>: Deserialize<'_>` is not satisfied
[INFO] [stdout]   --> src/game/mod.rs:54:5
[INFO] [stdout]    |
[INFO] [stdout] 54 |     turn: TurnIterator<u32>,
[INFO] [stdout]    |     ^^^^^^^^^^^^^^^^^^^^^^^ the trait `Deserialize<'_>` is not implemented for `TurnIterator<u32>`
[INFO] [stdout]    |
[INFO] [stdout]    = note: required by `next_element`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0277]: the trait bound `PlayerState: Deserialize<'_>` is not satisfied
[INFO] [stdout]   --> src/game/mod.rs:55:5
[INFO] [stdout]    |
[INFO] [stdout] 55 |     pub players: HashMap<u32, PlayerState>,
[INFO] [stdout]    |     ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ the trait `Deserialize<'_>` is not implemented for `PlayerState`
[INFO] [stdout]    |
[INFO] [stdout]    = note: required because of the requirements on the impl of `Deserialize<'_>` for `HashMap<u32, PlayerState>`
[INFO] [stdout]    = note: required by `next_element`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0277]: the trait bound `Card: Deserialize<'_>` is not satisfied
[INFO] [stdout]   --> src/game/mod.rs:56:5
[INFO] [stdout]    |
[INFO] [stdout] 56 |     deck: Vec<Card>,
[INFO] [stdout]    |     ^^^^^^^^^^^^^^^ the trait `Deserialize<'_>` is not implemented for `Card`
[INFO] [stdout]    |
[INFO] [stdout]    = note: required because of the requirements on the impl of `Deserialize<'_>` for `Vec<Card>`
[INFO] [stdout]    = note: required by `next_element`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0277]: the trait bound `dyn Disaster: Deserialize<'_>` is not satisfied
[INFO] [stdout]   --> src/game/mod.rs:61:5
[INFO] [stdout]    |
[INFO] [stdout] 61 |     pub previous_disasters: Vec<Box<dyn Disaster>>,
[INFO] [stdout]    |     ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ the trait `Deserialize<'_>` is not implemented for `dyn Disaster`
[INFO] [stdout]    |
[INFO] [stdout]    = note: required because of the requirements on the impl of `Deserialize<'_>` for `Box<dyn Disaster>`
[INFO] [stdout]    = note: required because of the requirements on the impl of `Deserialize<'_>` for `Vec<Box<dyn Disaster>>`
[INFO] [stdout]    = note: required by `next_element`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0277]: the trait bound `ThreadRng: Deserialize<'_>` is not satisfied
[INFO] [stdout]   --> src/game/mod.rs:62:5
[INFO] [stdout]    |
[INFO] [stdout] 62 |     rng: ThreadRng,
[INFO] [stdout]    |     ^^^^^^^^^^^^^^ the trait `Deserialize<'_>` is not implemented for `ThreadRng`
[INFO] [stdout]    |
[INFO] [stdout]    = note: required by `next_element`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0277]: the trait bound `TurnIterator<u32>: Deserialize<'_>` is not satisfied
[INFO] [stdout]   --> src/game/mod.rs:54:5
[INFO] [stdout]    |
[INFO] [stdout] 54 |     turn: TurnIterator<u32>,
[INFO] [stdout]    |     ^^^^^^^^^^^^^^^^^^^^^^^ the trait `Deserialize<'_>` is not implemented for `TurnIterator<u32>`
[INFO] [stdout]    |
[INFO] [stdout]    = note: required by `next_element`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0277]: the trait bound `PlayerState: Deserialize<'_>` is not satisfied
[INFO] [stdout]   --> src/game/mod.rs:55:5
[INFO] [stdout]    |
[INFO] [stdout] 55 |     pub players: HashMap<u32, PlayerState>,
[INFO] [stdout]    |     ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ the trait `Deserialize<'_>` is not implemented for `PlayerState`
[INFO] [stdout]    |
[INFO] [stdout]    = note: required because of the requirements on the impl of `Deserialize<'_>` for `HashMap<u32, PlayerState>`
[INFO] [stdout]    = note: required by `next_element`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0277]: the trait bound `TurnIterator<u32>: Deserialize<'_>` is not satisfied
[INFO] [stdout]   --> src/game/mod.rs:54:5
[INFO] [stdout]    |
[INFO] [stdout] 54 |     turn: TurnIterator<u32>,
[INFO] [stdout]    |     ^^^^^^^^^^^^^^^^^^^^^^^ the trait `Deserialize<'_>` is not implemented for `TurnIterator<u32>`
[INFO] [stdout]    |
[INFO] [stdout]    = note: required by `next_value`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0277]: the trait bound `PlayerState: Deserialize<'_>` is not satisfied
[INFO] [stdout]   --> src/game/mod.rs:55:5
[INFO] [stdout]    |
[INFO] [stdout] 55 |     pub players: HashMap<u32, PlayerState>,
[INFO] [stdout]    |     ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ the trait `Deserialize<'_>` is not implemented for `PlayerState`
[INFO] [stdout]    |
[INFO] [stdout]    = note: required because of the requirements on the impl of `Deserialize<'_>` for `HashMap<u32, PlayerState>`
[INFO] [stdout]    = note: required by `next_value`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0277]: the trait bound `Card: Deserialize<'_>` is not satisfied
[INFO] [stdout]   --> src/game/mod.rs:56:5
[INFO] [stdout]    |
[INFO] [stdout] 56 |     deck: Vec<Card>,
[INFO] [stdout]    |     ^^^^^^^^^^^^^^^ the trait `Deserialize<'_>` is not implemented for `Card`
[INFO] [stdout]    |
[INFO] [stdout]    = note: required because of the requirements on the impl of `Deserialize<'_>` for `Vec<Card>`
[INFO] [stdout]    = note: required by `next_element`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0277]: the trait bound `Card: Deserialize<'_>` is not satisfied
[INFO] [stdout]   --> src/game/mod.rs:56:5
[INFO] [stdout]    |
[INFO] [stdout] 56 |     deck: Vec<Card>,
[INFO] [stdout]    |     ^^^^^^^^^^^^^^^ the trait `Deserialize<'_>` is not implemented for `Card`
[INFO] [stdout]    |
[INFO] [stdout]    = note: required because of the requirements on the impl of `Deserialize<'_>` for `Vec<Card>`
[INFO] [stdout]    = note: required by `next_value`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0277]: the trait bound `dyn Disaster: Deserialize<'_>` is not satisfied
[INFO] [stdout]   --> src/game/mod.rs:61:5
[INFO] [stdout]    |
[INFO] [stdout] 61 |     pub previous_disasters: Vec<Box<dyn Disaster>>,
[INFO] [stdout]    |     ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ the trait `Deserialize<'_>` is not implemented for `dyn Disaster`
[INFO] [stdout]    |
[INFO] [stdout]    = note: required because of the requirements on the impl of `Deserialize<'_>` for `Box<dyn Disaster>`
[INFO] [stdout]    = note: required because of the requirements on the impl of `Deserialize<'_>` for `Vec<Box<dyn Disaster>>`
[INFO] [stdout]    = note: required by `next_value`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0277]: the trait bound `dyn Disaster: Deserialize<'_>` is not satisfied
[INFO] [stdout]   --> src/game/mod.rs:61:5
[INFO] [stdout]    |
[INFO] [stdout] 61 |     pub previous_disasters: Vec<Box<dyn Disaster>>,
[INFO] [stdout]    |     ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ the trait `Deserialize<'_>` is not implemented for `dyn Disaster`
[INFO] [stdout]    |
[INFO] [stdout]    = note: required because of the requirements on the impl of `Deserialize<'_>` for `Box<dyn Disaster>`
[INFO] [stdout]    = note: required because of the requirements on the impl of `Deserialize<'_>` for `Vec<Box<dyn Disaster>>`
[INFO] [stdout]    = note: required by `next_element`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0277]: the trait bound `ThreadRng: Deserialize<'_>` is not satisfied
[INFO] [stdout]   --> src/game/mod.rs:62:5
[INFO] [stdout]    |
[INFO] [stdout] 62 |     rng: ThreadRng,
[INFO] [stdout]    |     ^^^^^^^^^^^^^^ the trait `Deserialize<'_>` is not implemented for `ThreadRng`
[INFO] [stdout]    |
[INFO] [stdout]    = note: required by `next_value`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0277]: the trait bound `ThreadRng: Deserialize<'_>` is not satisfied
[INFO] [stdout]   --> src/game/mod.rs:62:5
[INFO] [stdout]    |
[INFO] [stdout] 62 |     rng: ThreadRng,
[INFO] [stdout]    |     ^^^^^^^^^^^^^^ the trait `Deserialize<'_>` is not implemented for `ThreadRng`
[INFO] [stdout]    |
[INFO] [stdout]    = note: required by `next_element`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0277]: the trait bound `TurnIterator<u32>: Deserialize<'_>` is not satisfied
[INFO] [stdout]   --> src/game/mod.rs:54:5
[INFO] [stdout]    |
[INFO] [stdout] 54 |     turn: TurnIterator<u32>,
[INFO] [stdout]    |     ^^^^^^^^^^^^^^^^^^^^^^^ the trait `Deserialize<'_>` is not implemented for `TurnIterator<u32>`
[INFO] [stdout]    |
[INFO] [stdout]    = note: required by `next_value`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0277]: the trait bound `PlayerState: Deserialize<'_>` is not satisfied
[INFO] [stdout]   --> src/game/mod.rs:55:5
[INFO] [stdout]    |
[INFO] [stdout] 55 |     pub players: HashMap<u32, PlayerState>,
[INFO] [stdout]    |     ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ the trait `Deserialize<'_>` is not implemented for `PlayerState`
[INFO] [stdout]    |
[INFO] [stdout]    = note: required because of the requirements on the impl of `Deserialize<'_>` for `HashMap<u32, PlayerState>`
[INFO] [stdout]    = note: required by `next_value`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0277]: the trait bound `Card: Deserialize<'_>` is not satisfied
[INFO] [stdout]   --> src/game/mod.rs:56:5
[INFO] [stdout]    |
[INFO] [stdout] 56 |     deck: Vec<Card>,
[INFO] [stdout]    |     ^^^^^^^^^^^^^^^ the trait `Deserialize<'_>` is not implemented for `Card`
[INFO] [stdout]    |
[INFO] [stdout]    = note: required because of the requirements on the impl of `Deserialize<'_>` for `Vec<Card>`
[INFO] [stdout]    = note: required by `next_value`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0277]: the trait bound `dyn Disaster: Deserialize<'_>` is not satisfied
[INFO] [stdout]   --> src/game/mod.rs:61:5
[INFO] [stdout]    |
[INFO] [stdout] 61 |     pub previous_disasters: Vec<Box<dyn Disaster>>,
[INFO] [stdout]    |     ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ the trait `Deserialize<'_>` is not implemented for `dyn Disaster`
[INFO] [stdout]    |
[INFO] [stdout]    = note: required because of the requirements on the impl of `Deserialize<'_>` for `Box<dyn Disaster>`
[INFO] [stdout]    = note: required because of the requirements on the impl of `Deserialize<'_>` for `Vec<Box<dyn Disaster>>`
[INFO] [stdout]    = note: required by `next_value`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0277]: the trait bound `ThreadRng: Deserialize<'_>` is not satisfied
[INFO] [stdout]   --> src/game/mod.rs:62:5
[INFO] [stdout]    |
[INFO] [stdout] 62 |     rng: ThreadRng,
[INFO] [stdout]    |     ^^^^^^^^^^^^^^ the trait `Deserialize<'_>` is not implemented for `ThreadRng`
[INFO] [stdout]    |
[INFO] [stdout]    = note: required by `next_value`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0308]: mismatched types
[INFO] [stdout]   --> src/server/mod.rs:30:29
[INFO] [stdout]    |
[INFO] [stdout] 30 |                 return Some(lobby);
[INFO] [stdout]    |                             ^^^^^
[INFO] [stdout]    |                             |
[INFO] [stdout]    |                             expected `&GameLobby`, found struct `GameLobby`
[INFO] [stdout]    |                             help: consider borrowing here: `&lobby`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0308]: mismatched types
[INFO] [stdout]   --> src/server/mod.rs:37:20
[INFO] [stdout]    |
[INFO] [stdout] 37 |             if let GameState::Lobby(lobby) = game {
[INFO] [stdout]    |                    ^^^^^^^^^^^^^^^^^^^^^^^   ---- this expression has type `&mut std::string::String`
[INFO] [stdout]    |                    |
[INFO] [stdout]    |                    expected struct `std::string::String`, found enum `GameState`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0308]: mismatched types
[INFO] [stdout]   --> src/server/mod.rs:45:20
[INFO] [stdout]    |
[INFO] [stdout] 45 |             if let GameState::Play(play) = game {
[INFO] [stdout]    |                    ^^^^^^^^^^^^^^^^^^^^^   ---- this expression has type `&std::string::String`
[INFO] [stdout]    |                    |
[INFO] [stdout]    |                    expected struct `std::string::String`, found enum `GameState`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0308]: mismatched types
[INFO] [stdout]   --> src/server/mod.rs:53:20
[INFO] [stdout]    |
[INFO] [stdout] 53 |             if let GameState::Play(play) = game {
[INFO] [stdout]    |                    ^^^^^^^^^^^^^^^^^^^^^   ---- this expression has type `&mut std::string::String`
[INFO] [stdout]    |                    |
[INFO] [stdout]    |                    expected struct `std::string::String`, found enum `GameState`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0308]: mismatched types
[INFO] [stdout]   --> src/server/mod.rs:67:25
[INFO] [stdout]    |
[INFO] [stdout] 66 |                     match game {
[INFO] [stdout]    |                           ---- this expression has type `&std::string::String`
[INFO] [stdout] 67 |                         GameState::Lobby(lobby) => {
[INFO] [stdout]    |                         ^^^^^^^^^^^^^^^^^^^^^^^ expected struct `std::string::String`, found enum `GameState`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0308]: mismatched types
[INFO] [stdout]   --> src/server/mod.rs:93:25
[INFO] [stdout]    |
[INFO] [stdout] 66 |                     match game {
[INFO] [stdout]    |                           ---- this expression has type `&std::string::String`
[INFO] [stdout] ...
[INFO] [stdout] 93 |                         GameState::Play(play) => {
[INFO] [stdout]    |                         ^^^^^^^^^^^^^^^^^^^^^ expected struct `std::string::String`, found enum `GameState`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0308]: mismatched types
[INFO] [stdout]    --> src/server/mod.rs:119:25
[INFO] [stdout]     |
[INFO] [stdout] 66  |                     match game {
[INFO] [stdout]     |                           ---- this expression has type `&std::string::String`
[INFO] [stdout] ...
[INFO] [stdout] 119 |                         GameState::End(end) => {
[INFO] [stdout]     |                         ^^^^^^^^^^^^^^^^^^^ expected struct `std::string::String`, found enum `GameState`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0308]: mismatched types
[INFO] [stdout]   --> src/server/mod.rs:30:29
[INFO] [stdout]    |
[INFO] [stdout] 30 |                 return Some(lobby);
[INFO] [stdout]    |                             ^^^^^
[INFO] [stdout]    |                             |
[INFO] [stdout]    |                             expected `&GameLobby`, found struct `GameLobby`
[INFO] [stdout]    |                             help: consider borrowing here: `&lobby`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0308]: mismatched types
[INFO] [stdout]   --> src/server/mod.rs:37:20
[INFO] [stdout]    |
[INFO] [stdout] 37 |             if let GameState::Lobby(lobby) = game {
[INFO] [stdout]    |                    ^^^^^^^^^^^^^^^^^^^^^^^   ---- this expression has type `&mut std::string::String`
[INFO] [stdout]    |                    |
[INFO] [stdout]    |                    expected struct `std::string::String`, found enum `GameState`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0308]: mismatched types
[INFO] [stdout]   --> src/server/mod.rs:45:20
[INFO] [stdout]    |
[INFO] [stdout] 45 |             if let GameState::Play(play) = game {
[INFO] [stdout]    |                    ^^^^^^^^^^^^^^^^^^^^^   ---- this expression has type `&std::string::String`
[INFO] [stdout]    |                    |
[INFO] [stdout]    |                    expected struct `std::string::String`, found enum `GameState`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0308]: mismatched types
[INFO] [stdout]   --> src/server/mod.rs:53:20
[INFO] [stdout]    |
[INFO] [stdout] 53 |             if let GameState::Play(play) = game {
[INFO] [stdout]    |                    ^^^^^^^^^^^^^^^^^^^^^   ---- this expression has type `&mut std::string::String`
[INFO] [stdout]    |                    |
[INFO] [stdout]    |                    expected struct `std::string::String`, found enum `GameState`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0308]: mismatched types
[INFO] [stdout]   --> src/server/mod.rs:67:25
[INFO] [stdout]    |
[INFO] [stdout] 66 |                     match game {
[INFO] [stdout]    |                           ---- this expression has type `&std::string::String`
[INFO] [stdout] 67 |                         GameState::Lobby(lobby) => {
[INFO] [stdout]    |                         ^^^^^^^^^^^^^^^^^^^^^^^ expected struct `std::string::String`, found enum `GameState`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0308]: mismatched types
[INFO] [stdout]   --> src/server/mod.rs:93:25
[INFO] [stdout]    |
[INFO] [stdout] 66 |                     match game {
[INFO] [stdout]    |                           ---- this expression has type `&std::string::String`
[INFO] [stdout] ...
[INFO] [stdout] 93 |                         GameState::Play(play) => {
[INFO] [stdout]    |                         ^^^^^^^^^^^^^^^^^^^^^ expected struct `std::string::String`, found enum `GameState`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0308]: mismatched types
[INFO] [stdout]    --> src/server/mod.rs:119:25
[INFO] [stdout]     |
[INFO] [stdout] 66  |                     match game {
[INFO] [stdout]     |                           ---- this expression has type `&std::string::String`
[INFO] [stdout] ...
[INFO] [stdout] 119 |                         GameState::End(end) => {
[INFO] [stdout]     |                         ^^^^^^^^^^^^^^^^^^^ expected struct `std::string::String`, found enum `GameState`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0308]: mismatched types
[INFO] [stdout]    --> src/server/mod.rs:135:41
[INFO] [stdout]     |
[INFO] [stdout] 135 |                 self.storage.insert(id, GameState::Lobby(lobby));
[INFO] [stdout]     |                                         ^^^^^^^^^^^^^^^^^^^^^^^ expected struct `std::string::String`, found enum `GameState`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0308]: mismatched types
[INFO] [stdout]    --> src/server/mod.rs:157:28
[INFO] [stdout]     |
[INFO] [stdout] 157 |                     if let GameState::Lobby(lobby) = game {
[INFO] [stdout]     |                            ^^^^^^^^^^^^^^^^^^^^^^^   ---- this expression has type `&mut std::string::String`
[INFO] [stdout]     |                            |
[INFO] [stdout]     |                            expected struct `std::string::String`, found enum `GameState`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0308]: mismatched types
[INFO] [stdout]    --> src/server/mod.rs:135:41
[INFO] [stdout]     |
[INFO] [stdout] 135 |                 self.storage.insert(id, GameState::Lobby(lobby));
[INFO] [stdout]     |                                         ^^^^^^^^^^^^^^^^^^^^^^^ expected struct `std::string::String`, found enum `GameState`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0308]: mismatched types
[INFO] [stdout]    --> src/server/mod.rs:157:28
[INFO] [stdout]     |
[INFO] [stdout] 157 |                     if let GameState::Lobby(lobby) = game {
[INFO] [stdout]     |                            ^^^^^^^^^^^^^^^^^^^^^^^   ---- this expression has type `&mut std::string::String`
[INFO] [stdout]     |                            |
[INFO] [stdout]     |                            expected struct `std::string::String`, found enum `GameState`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0308]: mismatched types
[INFO] [stdout]    --> src/server/mod.rs:159:37
[INFO] [stdout]     |
[INFO] [stdout] 159 | ...                   *game = GameState::Play(lobby.start_game()?);
[INFO] [stdout]     |                               ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ expected struct `std::string::String`, found enum `GameState`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error: aborting due to 29 previous errors; 1 warning emitted
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] Some errors have detailed explanations: E0277, E0308.
[INFO] [stdout] 
[INFO] [stdout] For more information about an error, try `rustc --explain E0277`.
[INFO] [stdout] 
[INFO] [stdout] error[E0308]: mismatched types
[INFO] [stdout]    --> src/server/mod.rs:159:37
[INFO] [stdout]     |
[INFO] [stdout] 159 | ...                   *game = GameState::Play(lobby.start_game()?);
[INFO] [stdout]     |                               ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ expected struct `std::string::String`, found enum `GameState`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stderr] error: could not compile `disastle-rust`.
[INFO] [stderr] 
[INFO] [stderr] To learn more, run the command again with --verbose.
[INFO] [stderr] warning: build failed, waiting for other jobs to finish...
[INFO] [stdout] error: aborting due to 29 previous errors; 1 warning emitted
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] Some errors have detailed explanations: E0277, E0308.
[INFO] [stdout] 
[INFO] [stdout] For more information about an error, try `rustc --explain E0277`.
[INFO] [stdout] 
[INFO] [stderr] error: build failed
[INFO] running `Command { std: "docker" "inspect" "aaaa4c64a618f9f0283d60e71cb4fde0f92857dfa82b69e6ed678b2cc8e9b2db", kill_on_drop: false }`
[INFO] running `Command { std: "docker" "rm" "-f" "aaaa4c64a618f9f0283d60e71cb4fde0f92857dfa82b69e6ed678b2cc8e9b2db", kill_on_drop: false }`
[INFO] [stdout] aaaa4c64a618f9f0283d60e71cb4fde0f92857dfa82b69e6ed678b2cc8e9b2db
